Thursday, 27 April 2017

Warhammer Community! Miniature Showcase Special

So I am super excited today and have completed one of my Hobby goals! I have my army featured on the Warhammer Community Website!

Steve Foote approached us 'Only The Faithful' NEO's a while ago to ask if we would like to partake in something upcoming for Warhammer TV. A narrative take over day. A whole day dedicated to running our own short narrative whilst playing some games on TV. We all of course said... YES! Whilst we was up a few weekends ago at Warhammer headquarters (more info coming on this soon), we took our minis up to have them photographed by the WH photo team, our minis were taken off into the aether, somewhere we were definitely not allowed to follow. If only the miniatures could tell us what they saw in that room!

Tuesday, 18 April 2017

Battle Report & Review: SCGT Battleplan, Realmgate Wars

'With the sound of Skaven screams still ringing in their ears, they fell back and headed towards the Gnawing Sea and the Maw gate which should have led them to Azyr. Instead as they emerged from the portal, the heat hit them like a brick, in front of them was a war torn ruined city, gradually being reclaimed by the surrounding deserts, they knew they were in Shyish, but did not know where. The Realmgate they emerged from was one of 4, positioned in a diamond, as the last of the War Council came through, the gate plasma turned from a Blue hue to a Green one to match the other 4.

Across the battlefield and emerging from the far Realmgate stood a Feast of Ogors, huge beasts of the Gutbusters, armed with huge cannons and weapons. The objective here was clear, claim the Realmgates and begin the process of altering their pathways. The Acolyte manning the Luminark had a plan.. it was a suicidal one, but one that may just work. He received blessings from Bretorri the Life Wizard and the Shadow Wizard too, with the Mystic Auras surrounding the machine, he flew back into the Realmgate and emerged instantaneously across the battlefield in front of the approaching Ironguts and General Tyrant. The Acolyte charged the weapon and fired direct into the Boss, he was thrown back off the sand dune and before he could recover to his feet, the Luminark charged forward into him, the Acoylte took a swing and connected again knocking him down, a horse rose up and slammed down hard onto the Tyrants head, splitting his skull and ending his rein.

Shocked at the sudden demise of their leader, the Ogors rushed the Luminark, the Acolyte with his last breath uttered 'For Sigmar!'.'

This week I played Mark and his Gutbusters, Mark has a great win ratio in the club and not many have beaten this Ogor list, it was great game and came right down to the wire. I picked an agenda in secret which happened to be, Kill the General. In this scenario, it was very much like Border Wars from the Generals Handbook, but with the twist of the objectives being Realmgates which you could Hop between. You scored 1 point for controlling your own Realmgate, 2 for each on the Borders and 4 for your opponents. 

Wednesday, 12 April 2017

'How I Brayherd' Series: The Story and History of Mojgorox, Beastlord

Mojgorox 'The Risen' - Beastlord of the Render-Bray 

"We rend! We destroy in the name of our father's! We care not of your thoughts and gains but only of your blood! We are hungry aren't we? This land is ours, given to us by father to breed, excrete and devour. We, your child farm these lands, like Father Nurgle's Virus, Like Father Khorne's carving knife, like Father Tzeentch's knowledge and Father Slaanesh's consumption. 

Narrative Gaming in The Age of Sigmar

A topic close to my heart, Narrative gaming has of course always been there, through previous editions it has been lost in the aether but has made a huge come back in Age of Sigmar. Games Workshop have really given us an infinite possibility of playing narrative games, campaigns and events and although the priority lately has been on Matched Play, I can really see the more open side of the game making a return.

Tuesday, 11 April 2017

Battle Report & Review: SCGT Battleplan, Domination

This week I played Kye. We worked out since Generals Handbook has dropped and the club has expanded, we haven't actually played a competitive game of AoS. When we play, we always play a narrative or open battle using GW Campaign book battle plans.... This week was no different! :) We had a great tactical game but the stories soon started to flow. 

'As the last of the plague was rid from Mitzmanheim in Uglu, the relics were secured and harnessed by the Mages. The residents of this ruin begun to emerge from the buildings to look upon the brave warriors who had saved their homelands from the disease Nurgle had been spreading for the past century. The Mages stayed for a while, using the time to heal their wounds and also attend to the Runefather Griminir who had been badly injured by the battle. More Fyreslayers heeded the call of the Horns of Grimnir and before long the army was back up to full capacity. 

They headed west towards the Gate of Huninfir, a passage into the Realm of Ghur and their next task. Sigmar had sent word to them to tackle a rising clan of Skaven in Carcassonne, this was not the end mission for the Council but a call direct from Sigmar could not be ignored, the War Council would fulfil their duty to the God King.'

Monday, 10 April 2017

'How I Base' Series: Custom Wound Dials

Hi Guys, A short one today but wanted to show you something cool! I have been a dice man when it comes to allocating wounds to my models in Age of Sigmar, but with the growing number of multi wound models and Heroes I wanted to do something else. I found a site called Counter Attack Bases, which actually do so much cool stuff for war games. Check it out for Terrain, Dice, Markers etc when you get chance.

The bases come in 3 parts, bottom actual dial and the top. The top is completely flat and crying out for being based. Here is 'How I Base' them.

Friday, 7 April 2017

Miniature Showcase: Graham Shirley, Zombie Dragons! Part 1 of 2

Welcome to another Friday which can only mean one thing, Miniature Showcase! Today I have one of the best UK painters I know, Graham Shirley, or as most will know him on Social Media, Painted by G. I have been admiring his work for a while now and I am so happy to have him featured on this blog.

Because of the nature of this project, I have decided to split the blog post into two separate articles, the first will cover the bases he has done for the models, the second the miniatures themselves. You will soon see that the bases deserve their own feature anyway and could easily be awesome terrain on a gaming board, the fact he has incorporated them into the base for models is awesome and insane.

I got the chance to ask a few questions as well. Here is the Showcase!

Tuesday, 4 April 2017

Battle Report & Review: SCGT Battleplan, Capture and Control

Good Morning! So last Tuesday I played the third battleplan from the SCGT game pack, Capture and Control, I played against Paul Flory and his Nurgle. 

My story continues on, The Karl who defied all odds and captured the Silver Tower at the last saved his Council he had sworn to protect. For the gratitude of the Mages, he received an extra portion of Ur-Gold and is now in charge of leading a larger group of Vulkite. The battle was heavy on the War Council, but managing to secure the Silver Tower, it disappeared from Chamon and remerged on the edge of an abandoned town, soaked in shadow and mist, it could only mean they had travelled into Uglu, the Realm of Shadows. Artur turned to Grominir, the Runefather, neither said anything, but they knew and had heard of the rumours of this place. They found themselves in Mitzmanheim, long had it had its glory days and now lay in ruin. 

"My Lord! Up ahead! We are not alone here..", Grominir looked up and saw the ground moving, a sea of plague bundled towards them. The Runefather ordered the Fyreslayers to surround and protect! In the centre of the town lay two relics, glowing with power, subconsciously they knew these needed to be protected. The Relics held the power to get back to Azyr..

Monday, 27 March 2017

'How I Paint' Series: Fyreslayers, Auric Hearthguard

Another unit for the fyreslayers, this time the Auric Hearthguard. If you have seen any of the previous painting series on fyreslayers, you will see that the basics are all very similar, but because of the weapons on these guys I thought i would do a separate article on how to paint these so...

Here is 'How I Paint' them.

Friday, 24 March 2017

'How I Paint' Series: Fyreslayers, Runefather on Magmadroth

Welcome to slayer world! First stop, Runefather on Magmadroth. In todays 'How I Paint' Series I show you how I went about painting up my Magmadroth and Runefather too. I wanted to go for bright colours on this model, the fluff behind my army is that this Runefather (name not decided yet) has just gone his separate ways from his main lodge, he was one of many sons and not one that was in line anytime soon to gain Father status. He decided to set up his own lodge instead and was given a group of brave warriors by his father to go out with. He travelled into the Magma caves in Ghur and found a young Magmadroth of which he now calls his own. The younger the Magmadroth, the brighter their colours.

Here is 'How I Paint' him:

Wednesday, 22 March 2017

Battle Report & Review: SCGT Battleplan, The Silver Tower

Good Morning! So last night I played the second battleplan from the SCGT game pack, The Silver Tower, I played against Ben Crowe's hard hitting Stormcast army using the new Allegiance abilities and Battle Traits. 

My story continued from the Herald of the Storm, the War Council in that previous battle managed to secure the 4 altars to open up a Realmgate. The Wanderers Host could not stop the shear force and brick like nature of the army. The army have now found themselves in Chamon, a huge building stands in front of them. Artur Sigi, the BattleMage upon the two headed Griffin, fell and has been badly wounded. The Jade Wizard, Frieda spent a long while healing him back up but has now been left too weak to continue, in her place, the warband has been joined by a Gold BattleMage dispatched from Azyr to aid them further. This building must be held and controlled, but fate is fickle and the great illusionist has cast his magic upon the whole area, nothing is what it seems. 

In front of them, the see a huge host of what they think to be Orruks, in reality, it is all fake, the Orruks they see are in fact a host of Stormcast sent on the same mission by Azyr. But with the vale down, the War Council sound the war cries and charge on to attack! The Stormcast also have been tricked, instead of allies they only see Tzeentch Arcanites in front of them, they too send the message to form into attack formations. The stage is set. 

Tuesday, 21 March 2017

'How I Paint' Series: Fyreslayers, Vulkite Bezerkers

Fyreslayers are awesome! I have wanted to do a small fyreslayer army for a while and for a number of reasons. One, the models are fantastic, Two, the fluff is great and Three, I have many Order Alliance models now and sometimes coming up with a Matched Play army that mixes them all together is difficult. With Fyreslayers though you get some great little Battleline units and because of their fluff basically explaining they are mercenaries that will fight for anyone if the price is right, they fit into most armies fluff wise too. 

I am taking the War Council formation (Which is only Heroes in the Colliegate Arcane faction) to South Coast Grand Tournament and needed some troops to protect them as they fight on the battlefield. I thought what better than Fyreslayers and a great excuse to get these models done! 

Here is 'How I Paint' them. 

Wednesday, 15 March 2017

Battle Report & Review: SCGT Battleplan, Herald of the Storm

Today, I bring you something a little different, I played through the first scenario from the upcoming SCGT tournament 'Herald of the Storm', firstly I gotta say, this review is based on my opinion playing with just 2 armies, so the other possibilities are obviously endless.

I also approach this review in a more narrative way rather than giving you tactics on how to play the mission, I will try and give you ammo from playing the game with a story attached. The scenario lends itself to some great narrative. In this game between Adam James (@warhammernerd) and myself, the story was simple. The War Council formation led by Artur Sigi with their bodyguard of Fyreslayers led by Grominir, the Runefather on Magmadroth found themselves deep within the Realm of Life, travelling through some heavily overgrown landscape, in hand they had Sigmarite Hammers, sent on a mission from The Order of Sigmar to return them to Azyr. Suddenly they were ambushed by a Waystone Pathfinder formation led by a Native Nomad Prince, could they hold of long enough to secure the 4 locations on the board to open the Realmgate to travel to the next destination?

Tuesday, 21 February 2017

'How I Paint' Series: Nurgle Rotbringers, Blight Guard

Disgusting!! Today I bring you my guide to painting Nurgle Rotbringers, the adopted children of Nurgle. These have always been on my wish list, I finally took the dive and purchased The blight Guard formation, 1 Lord of Plagues, 1 Rotbringer sorcerer and 20 BlightKings (in units of 5). I opted to go with a pale skin for models, as I feel you can achieve a bit more bruised and diseased effects, plus I wanted to try some new skin tone techniques. Here is 'How I Paint' them. 

(Note: Unless stated, I always thin my paints with a drop of Vallejo Thinner Medium, you can use water, but the key is make sure paints are thin)

Tuesday, 14 February 2017

'How I Base' Series: Spring Thaw Theme.

Welcome to the latest basing guide series for Age of Sigmar! I wanted to create a theme for all the Grand Alliance Order units I paint this year. If you follow the blog you will have seen that for the Realm Hoppers event I made a lot of snow based terrain for the Realm of Light Tundras of Shilliax board. I loved doing this and wanted to have an army based in this Realm. I decided what better than to have the Phoenix Temple as the first to be set here. The bases for this army below were all resin bases I got off eBay, they are forest bases. 

If again you follow my blog and techniques, you will know, I try and paint everything to be of good quality but quick to do. I try and find the shortcuts (I know ill never be a golden daemon painter), my basing is normally the same approach. Here is How I Base: Snow bases!

Tuesday, 7 February 2017

Review: Legends of Sigmar, City of Secrets

Welcome to my review of the latest AoS novel from Nick Horth, A Legends of the Age of Sigmar book, City of Secrets. This was in line with the Games Workshop release of Tzeentch and the new Disciples of Tzeentch battle tome. This was one book I could not put down and below is a small review of what I thought. 

Monday, 6 February 2017

Miniature Showcase: James Chalmers, Khorne Bloodcrushers

I am joined today by James Chalmers from the Tales of Sigmar podcast, I have been watching the progress of his Khorne Daemon army for Realm Hoppers and really got involved in it. I could have picked any of his units for todays showcase, but i have picked out the Bloodcrushers as it has every aspect of what he has achieved. So without further ado, below is the conversation I had with him.

Monday, 30 January 2017

'How I Paint' Series: Phoenix Temple, Phoenix Guard

Welcome back to the How I Paint series! The first one of the year, and hopefully the first of many. Today I bring you the Phoenix Temple and the scheme I used to paint them. This is the first time I have painted any sort of High Elves, they weren't difficult in the regards that they need to be a crisp as you can make it, steady hand required.